Games, software, consulting and brand — one studio. Leicester · Thiruvananthapuram · Worldwide
Independent product studio · Leicester ↔and Thiruvananthapuram
Software, games and brands — designed, built and shipped.
We help businesses sell more clearly and run more smoothly, with apps and internal tools, Unity games, brands and websites, and independent advice when a build is not the answer. We also release apps and games of our own, so you can try our work before you get in touch.
We make our own games and apps. Then we build yours.
Building our own work keeps us close to the trade-offs our clients face: scope, usability, performance, support and the moment real users arrive. Every label below states exactly where a product is today.
Live
Android APK
Preparing
Coming soon
Prototype
Free on the App Store
Android testing build
Play in browser
A Deep Play Original · Unity 6
Ludo 3D
More drama in every roll.
Pick your character and race around a colourful 3D board. Play against bots, pass one device between friends, or join an online room for two to four players.
Create bills in moments, print to a compatible 58 mm or 80 mm Bluetooth thermal printer or share a PDF receipt, and see how the day is going, even offline.
Android 6.0 or newer · 4.3 MB · No Play Store account required · Install guide in English, Malayalam, Hindi and Tamil
The expenses you pay, the sales you make and the money still due, in a calm local ledger. Records stay on your device, no account is required and receipt recognition runs on the device.
Listen to AI-narrated Malayalam news, follow the transcript, and open the original publisher’s report. Catch up on recently aired bulletins when you have a moment.
Web · Malayalam · Audio, transcripts and source links
Real brands. Real operations. Live sites for a coastal kitchen, a jewellery store and a local fish delivery business.
Coastal food / Commerce / Community
Hooked Harbor
A working digital home for a community kitchen.
Brings the Vizhinjam coast, its fishermen and a local seafood kitchen into one clear customer experience, with live food discovery and direct ordering.
Four decades of trust, made easier to discover and order.
Connects Trivandrum families with the day's catch, cleaned, cut to order and delivered locally. The site turns the business's 40+ year fish-trading heritage into a direct customer journey.
Our own street-racing game. Four riders, four very different machines and a Kerala fishing town rebuilt street by street, a short ride from our Thiruvananthapuram studio.
Riders pull the clutch, flick the gear lever with a toe, cover the brake and put a foot down at the lights.
Engines with a voice
Each machine has its own engine, synthesised from firing pulses, exhaust resonance and intake.
Fictional machines, real figures
Two motorcycles, two scooters. Each is a fictional machine tuned to the published power, torque, gearing, weight and brakes of a real model in its class.
The same team takes on client games and real-time 3D.
Start with the smallest commitment that creates clarity.
How every project runs
01
Understand
Define the user, the operating reality and the outcome worth changing.
02
Shape
Turn ambiguity into a focused product direction, scope and technical plan.
03
Build
Design and engineer in reviewable increments, with the important work visible.
04
Release
Launch carefully, learn from real use and decide what deserves investment next.
Explore
Product sprint
Clarify the problem, test the difficult assumptions and leave with a prototype or build-ready plan.
Usually 1–3 weeks
Create
Focused build
Design, develop and launch one complete product, system, game slice or media package.
Usually 6–16 weeks
Extend
Studio partnership
Add a multidisciplinary team to an active roadmap without assembling another department.
Ongoing
Independent by design
Need advice before anything is built? Consulting runs independently of production, as a decision review, a strategy sprint or an advisory partnership. If the best answer is to simplify, pause or avoid building something, we will say so.
We reply within two working days with useful questions and an honest recommendation for the first step. Your information is used only to respond to your enquiry, never for a mailing list.
Where do you work?
From studios in Leicester and Thiruvananthapuram. We work with businesses in Leicester and the East Midlands, in Kerala, remotely across the UK and India, and internationally.
Can you take over a build that has stalled?
Yes. For software, we diagnose what is actually wrong and ship the next useful version. For games, we help studios stuck between a prototype and a release they can show.
Will you tell us if we should not build anything?
Yes. Consulting stays independent of production. If the best answer is to simplify, pause or avoid building something, we will say so.
How big does a first project need to be?
It can start small. A product sprint usually takes one to three weeks and ends with a prototype or a build-ready plan. A focused build usually runs six to sixteen weeks.
Do you only make games?
No. Games are one of four practices, alongside software, consulting and brand. Our own apps and games keep us close to the trade-offs our clients face.
Deep Play Studio LTD was founded in 2020 on a simple idea: technology, business and creativity shouldn't operate in separate rooms. We work from Leicester and Thiruvananthapuram, and our work often carries a sense of place: Port Riders rebuilds Vizhinjam street by street, and BillMint's install guide comes in English, Malayalam, Hindi and Tamil.